Sunday, May 10, 2009

Unlocks to get.

Tearing it up on Tier 1 with Bestiary Unlocks

The Blighted Isle (Order unlocks)

Fire Crystal Caverns (Loot Scaly Skin off a Scorched Tail) Took me about 20 kills. Level 4 mobs. Gives title: The Lizard Hunter.

Horror of Tzeentch
20.7K, 38K. West of Lacorith, kill a Lost Horror (4 champ). Gives pocket item, Morphing Ooze.

Scorpion
Kill > 75 scorpions for Caesthsetir Silverstrand. Gives bestial tactic fragment.

Snotling
49', 48'. Kill snotling for title: The Peculiar.

Fun fun!
(@BlackBerry)

Sunday, April 12, 2009

Liniments

The following are liniments I can make:

Liniment of Unfettered Zeal
(+100 Strength, +60 Healing Power for 60 minutes)

Liniment of War: Mercy
(+100 Wounds, +60 Healing Power for 60 minutes)

Liniment of War: Demise
(+100 Wounds, +60 Melee Power for 60 minutes)

Liniment of Inspirational Winds
(+100 Willpower, +60 Healing Power for 60 minutes)

Liniment of War: Hunger
(+80 Wounds, +80 Strength for 60 minutes)

Liniment of War: Fervor
(+100 Wounds, +3% ranged critical for 60 minutes)

Liniment of War: Blood
(+100 Wounds, +3% Melee attack critical for 60 minutes)

Saturday, March 14, 2009

Thursday, March 12, 2009

Hybrid Seeds and Hybrid Potions

White Baneberry Seed -> White Baneberry ->
Liniment of Unfettered Zeal
(+100 Strength, +60 Healing Power for 60 minutes)

Pale Serissa Seed -> Pale Serissa ->
Liniment of War: Mercy
(+100 Wounds, +60 Healing Power for 60 minutes)

Bloodnettle Seed -> Bloodnettle ->
Liniment of War: Demise
(+100 Wounds, +60 Melee Power for 60 minutes)

Crimson Monkshood Seed -> Crimson Monkhood ->
Liniment of the Inevitable Tempest
(+100 Strength, +60 Melee Power for 60 minutes)

Violetseal Seed -> Violetseal ->
Liniment of Inspirational Winds
(+100 Willpower, +60 Healing Power for 60 minutes)

Golden Serissa Seed -> Golden Serissa ->
Liniment of War: Hunger
(+80 Wounds, +80 Strength for 60 minutes)

Azurethread Seed -> Azurethread ->
Liniment of the Tolling Bell
(+100 Intelligence, +3% magic attack critical for 60 minutes)

Red Serissa Seed -> Red Serrisa ->
Liniment of War: Fervor
(+100 Wounds, +3% ranged critical for 60 minutes)

Black Serissa Seed -> Black Serissa ->
Liniment of War: Genius
(+100 Wounds, +3% Magic attack critical for 60 minutes)

Black Hellebore Seed -> Black Hellebore ->
Liniment of Savage Vigor
(+100 Toughness, +3% Melee attack critical for 60 minutes)

Yellow Honeythorn Seed -> Yellow Honeythorn ->
Liniment of War: Blood
(+100 Wounds, +3% Melee attack critical for 60 minutes)

Nightshade Seed -> Nightshade ->
Liniment of the Eternal Hunt
(+100 Ballistic Skill, +3% Ranged attack critical for 60 minutes)

Rhya's Fertile Loam


The Cultivator villagers have something exciting to report!

Rhya's Fertile Loam is available from the Guild Merchant or PQ loot bag.

Now, you would want to have a high % chance of getting a "Special Moment" when you cultivate as this would give you 3 plants or 1 higher level plant + a dye extract).

Normal cultivators would use Water to boost this %, the highest level water would give a maximum of 8%.

BUT! Rhya's Fertile Loam adds 20% Special Moment bonus to your cultivation. Together with the highest level water of 8%, you have a total of 28% chance!

This makes it the most important additive for a cultivator villager to have.

Guild Merchant

Villagers are happy to learn that the Guild Merchant (Sigmar's Hammer) sell higher rank items for Cultivating and Apothecary!

The long trek to the Guild House is dangerous, but look at what's available!

Bitter Elvish Parsley Seed (25) Restoration
Capering Dandedragon Seed (25) Invigoration

Charred Pyre Ivy Seed Packet (25) Molotov
Charred Argost Creep Seed (25) Flame Breath
Festering Ashberry Seed (25) Napalm
Preserved Brittle Chitin Shard (25) Armor
Preserved Carious Griffon (25) Thorns

Preserved Anorexic Pegasus (25) Force Shield
Bottled Runny Rat Spittle (25) Glue Bomb
Fizzling Water (25) Stabilizer
Mordant Elvish Parsley Seed (75) Restoration
Wispy Dandedragon Seed (75) Invigoration


Patchy Pyre Ivy Seed Packet (75) Molotov
Clawing Argost Creep Seed (75) Flame Breath
Fulminating Ashberry Seed (75) Napalm
Aromatic Elvish Parsley Seed (175) Restoration
Blissful Dandedragon Seed (175) Invigoration


Yellow-Tipped Pyre Ivy Seed (175) Molotov
Weeping Argost Creep Seed (175) Flame Breath
Fiery Ashberry Seed Packet (175) Napalm
Fertile Soil (150)
Shining Steel Watering Can (150)

Blackened Viscera (150)
Rhya's Fertile Loam (1)

Monday, March 9, 2009

New Hybrid Potions

New Hybrid Potions and what it means to your Villagers.

You know your Cultivator that has never left the confines of the village? The last big adventure was the run from the start zone to a mailbox?

With the new Hybrid Potions, this means your cultivator will now have to started adventuring. The seeds for the Hybrid Potions are "bind on pick-up". The only way to get them is to be there when they drop as loot.

Dust off your armour and strap on your weapon!

Sunday, March 8, 2009

Apothecary Effects and the Ingredients that gives them.

Legend: Effect, Cultivation and Butchery

Restore (Heal Over Time)
Elvish Parsley
Wolf Blood
Animal Humor


Heal
Double-Bladed Grottul Weed
Ichor

Energy (Action Points)
Dandedragon

Armor
Thick Scale
Dune Stalker's Chitin
Preserved Glossy Chitin Shard


Strength
Beardweed
Bear / Cat Tooth

Intelligence
Smedleycap
Unicorn Horn

Willpower
Grumpleaf
Cat Sinew

Ballistic
Thief's Nettle
Feather

Elemental Resistence
Demon Flesh

Spirit Resistance
Spiderfrond

Corporeal Resistence
Gravelnuts
Cockatrice Plume / Feather

Damage (Fiery, Flaming or Searing)
Argost Creep
Pyre Ivy

Absorb Shield
Pegasus Wing
Heavy Bat Wing

Toughness
Arachnid Venom

Multipliers
Fusk
Squig Bits

Lengtheners
Gobswort
Boar Blood

Stabilizer
Goldweed
Zoic Gore

Increase Critical Chance
Porcine Bile
Marshroot

Crafting for the New Millenium, Patch 1.2

Now the Villagers are restless.

For the Apothecarist Villager to brew potions, he does not need the services of the Scavenger anymore.

Poor Scavenger Villager has been sent to help the Talisman-making Villager instead.

The following might make sense to the Villagers now:

Potions require the services of
1. Apothecarist
2. Butcher OR Cultivator

Talismen require the services of
1. Talismen Maker
2. Scavenger
3. Salvager

Saturday, March 7, 2009

Stabilzers, a comparison.

The Apothecarist villager needs stabilizers to create potions.

The following are stabilizers available:

Zoic Gore - From Butchery
Arboreal Resin - From Cultivation
Goldweed - From Cultivation
Water - From Scavenging (before Patch 1.2)

Butchery

The Butcher villager has this to report:

All animals yield the following

Zoic Gore - Stabilizer
Savage Zoic Gore (175) +9 Stability, +1 Duration
Brutal Zoic Gore (200) +10 Stability, +1 Duration

Humor - Restoration Potion (Heal Over Time)
Hazy Animal Humor (150) +17 Stability, +13 Power
Clear Animal Humor (175) +19 Stability, +15 Power
Pristine Animal Humor (200) +22 Stability, +17 Power

Bears yield

Bear Tooth - Strength Potion
Pristine Bear Tooth (150) - 17 Stability, +13 Power
Grisly Bear Tooth (175) -19 Stability, +15 Power
Cave Lord's Fang (200) -22 Stability, +17 Power


Arachscale Poisontail 41 (Location: Caledor 33280, 48230)
Arachscale Scorpion 38 40 (Location: Caledor 33280, 48230)
Bloodrock Scorpion 39 37 (Location: Caledor 45039, 48746)

Chitin Shard - Armour Potion
Pristine Chitin Shard (150) -17 Stability, +13 Power
Glossy Chitin Shard (175) -19 Stability, +15 Power

Arachnid Venom - Toughness Potion
Flowing Arachnid Venom (150) -17 Stability, +13 Power
Caustic Arachnid Venom (175) -19 Stability, +15 Power

Arhain Crawler 39 40 (Location: Caledor 45039, 48746)

Ichor - Healing Potion
Thick Ichor (150) -17 Stability, +13 power
Flowing Ichor (175) -19 Stability, +15 Power

Stalker's Venom - Toughness Potion
Cave Stalker's Venom (200) -22 Stability, +17 Power

Frenzied Manticore 37

Manticore Fang - Energy Potion
Sharp Manticore Fang (150) -17 Stability, +13 Power
Serrated Manticore Tooth (175) -19 Stability, +15 Power
Mane Lord's Fang (200) -22 Stability, +17 Power

Apothecary

Now, this gets really fun. And I use the term loosely.

To brew a potion, do the following:

1. Select a main ingredient.
- This can be from your cultivator villager or butcher villager.
- Depending on the level of the ingredient, higher level ingredients are more 'unstable'.

2. Select a vial.
- Higher level vials are more 'stable'.
- Vials can be purchased from merchants, or from loot bags, or guild merchants.

3. Select enough stabilizers.
- Higher level stabilisers are more 'stable'.
- Cultivation villagers can supply goldweed stabilizers.
- Cultivation villagers can also supply Arboreal Resins.
- Butcher villagers can supply 'zoic' stabilizers.

4. Select 'extender' additive or 'increaser' additive
- 'Extender' additives make your potions last longer.
- Cultivation villagers can supply Gobswort 'extenders'
- Butcher villagers can supply Boar's blood 'extenders'.
- 'Increaser' additives give you more potions per brew.
- Cultivation villagers can supply Fuskspore 'increasers'
- Butcher villagers can supply something...

Brew away!

Types of Seeds / Spores

Spores
Fusk Spore - Increases the number of potions brewed
Majestic Fusk Spore (200) 5 potions are brewed.

Gobswort Spore - Increases the duration of potions brewed
Taut Gobswort Spore (200) Duration of brewed potions are 1 hour.

Smedleycap Spore - Intelligence Potions
Laughing Smedleycap Spore (150)

Seeds
Beardweed Seed - Strength Potion
Elder Beardweed Seed (200) Base potion is Rank 38.

Dandedragon Seed - AP Potion
Drunken Dandedragon Seed (200) Base potion is +84AP

Gravelnut Seed - Corporeal Resistence Potion
Clustered Gravelnuts Seed (200)

Spiderfrond Seed - Spirit Resistence Potion
Black Spiderfrond Seed (175)

Elvish Parsley Seed - Restoration Potion (Heal Over Time)
Bittersweet Elvish Parsley Seed (200) Base potion is Rank 38 (1800hp over 9sec)

Goldweed Seed - Stablizer
Majestic Goldweed Seed (200) +10 Stability

Grumpleaf Seed - Willpower Potion
Frothing Grumpleaf Seed (175) Base potion is Rank 35

Pyre Ivy Seed - Molotov Potion
Crimson-Tipped Pyre Ivy Seed (150) Base potion is Rank 30

Argost Creep Seed - Flame Breath Potion
Coiled Argost Creep Seed (125) Base potion is Rank 25

Thief's Nettle Seed
Ruffled Thief's Nettle Seed (150) Base potion is Rank 25

Cultivation

Cultivating is now the EASIEST craft in Warhammer.

For every seed you cultivate, you may get the following results:

1. Critical Failure - Wilted Wild Weed.
2. Special Moment - 2 cultivated plants + 1 higher level plant + 1 plant extract
3. Normal - 2 cultivated plants
4. Critical Success - 3 cultivated plants

The good news is, now you can HARVEST cultivated plants.
Cultvated plants will always yield one seed and one arboreal resin of the same level.

All additives can be bought from merchants, and most level 1 seeds, too.

There is always a chance to get higher level plants (and from there, harvest more seeds) from low level seeds. Just use the highest level additives you can afford.

Seeds / Spore
1 - 16% Fail Chance, +10% Special Chance
25 - 16% Fail Chance, +9% Special Chance
50 - 17% Fail Chance, +8% Special Chance
75 - 17% Fail Chance, +7% Special Chance
100 - 18% Fail Chance, +6% Special Chance
125 - 18% Fail Chance, +4% Special Chance
150 - 19% Fail Chance, +2% Special Chance
175 - 19% Fail Chance, +1% Special Chance
200 - 20% Fail Chance

Additives
Watering Cans
Rusted Tin Watering Can (1) -10% Stage Grow Time, +1% Special Chance
Imbued Leaf-Handled Watering Can (200) -50% Stage Grow Time, +8% Special Chance

Nutrients
Clotted Gore (1) -10% Stage Grow Time, -1% Fail Chance
Glistening Viscera (200) -50% Stage Grow Time, -5% Fail Chance

Soil
Arid Soil (1) -10% Stage Grow Time, +2 Critical Chance
Aerated Soil (200) -50% Stage Grow Time, +20% Critical Chance

Arboreal Resin (see Apothecary)
Resilient Arboreal Resin (150) +8 Stability, +1 Duration
Hale Arboreal Resin (175) +9 Stability, +1 Duration
Pristine Arboreal Resin (200) +10 Stability, +1 Duration

Thursday, March 5, 2009

Sunday, March 1, 2009

Enduring Potion of Power

Enduring Potion of Power (R40, +80Str for 30min)
Pristine Bear Tooth (150) -10
2X Shadow Fungus (Rare Multiplier, 125) +2
Sparkling Water (175) +8
Thin Glass Vial (50) +1

This recipe yields 3 potions.

Enduring Potion of Vigor

Enduring Potion of Vigor (R40, +80Str for 30min)
Pristine Bear Tooth (150) -10
2X Shadow Fungus (Rare Multiplier, 125) +2
Sparkling Water (175) +8
Thin Glass Vial (50) +1

This recipe yields 3 potions.

Saturday, February 28, 2009

Draught of Mending

Draught of Mending (R38, heals 1432HP)
Crowned Yellow-tail Leech (115) -11
Shadow Fungus (Rare Multiplier, 125) +2
Mottled Clubmoss (Rare Multiplier, 150) +1
Sparkling Water (175) +8
Thin Glass Vial (50) +1

This recipe yields 3 potions.

Draught of Remedy

Draught of Remedy (R40, heals 1500HP)
Crowned Yellow-tail Leech (115) -11
X2 Shadow Fungus (Rare Multiplier, 125) +2
Sparkling Water (175) +8
Thin Glass Vial (50) +1

This recipe yields 3 potions.

Friday, February 20, 2009

Draught of Healing

Draught of Healing (R25, heals 1000HP)
Redbelly Tick (60) -8
Shadow Fungus (Rare Multiplier, 125) +2
Mottled Clubmoss (Rare Multiplier, 150) +1
Water (?) +5
Thin Glass Vial (50) +1

This recipe yields 3 potions.

Quickening Draught

Quickening Draught (R40, instantly restores 112AP)
Spiny Wood Flea (150) -10
Shadow Fungus (Rare Multiplier, 125) +2
Mottled Clubmoss (Rare Multiplier, 150) +1
Fortified Water (150) +7
Thin Glass Vial (50) +1

This recipe yields 3 potions.

Stimulating Draught

Stimulating Draught (R35, instantly restores 100AP)

Striped Wood Flea (50) -3
Shadow Fungus (Rare Multiplier, 125) +2
Shadow Fungus (Rare Multiplier, 125) +2
Mottled Clubmoss (Rare Multiplier, 150) +1
Thin Glass Vial (50) +1

This recipe yields 3 potions.

Energizing Draught

Energizing Draught (R30, instantly restores 87AP)

Striped Wood Flea (50) -3
Shadow Fungus (Rare Multiplier, 125) +2
Mottled Clubmoss (Rare Multiplier, 150) +1
Thin Glass Vial (50) +1

This recipe yields 3 potions.

Enduring Shielding Potion

Enduring Shielding Potion (R40, absorb 1875 dmg over 20sec)

Gossamer Spider Frond (Rare Absorb Shield, 150) -10
Fortified Water (Stabiliser, 150) +7
Dappled Shadow Fungus (Rare Multiplier, 125) +2
Mottled Clubmoss (Rare Multiplier, 150) +1
Thin Glass Vial (50) +1

This recipe yields 3 potions.